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13,145 topics in this forum

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  1. good stuff thread.

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  2. Eurovision 2024

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  3. The Disney Thread

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  4. What Have You Bought?

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  5. Lego!

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  6. Netflix

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  7. General TV Thread

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  8. General Movie Thread

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  9. Eurovision 2022

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  10. bad stuff thread.

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  11. The Wrasslin' thread

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    • Well yeah that's true.  Back in 2019/20 there was a lot of talk about a Switch Pro being released that would take advantage of DLSS, which was still in its infancy back then and wasn't around during Switch's production. Despite seeing decent results with the 1.0. release, it really came into its own with the 2.0. release which was around that time frame. Whether the rumours were true or not it doesn't matter now. Plans that may have existed were likely cancelled due to COVID anyway and Nintendo doubled down on the 2017 system and released the fantastic OLED. Iwata, remember, had spoken of a evolving console "platform" before his death, which led to a lot of speculation about more regular iterations of the Switch platform, similar to how Apple updates iPhones on a yearly basis. Not that anyone expected a new system every year, but the idea was that it would be a unified platform with more frequent updates. Perfectly feasible in 3 year cycles, for instance, to take advantage of recent hardware, machine learning, and AI developments. There were patents and documents laying out this vision. It seems they have walked back on that idea now, anyway. And rightly so, given how strongly the Switch has marched on since 2020.  Being a mobile platform built on Nvidia tech, it makes an immense amount of sense to incorporate DLSS capabilities into the chip. It is far and away the best upscaling tech on the market with AMD's FSR tech hugely struggling in comparison, which Xbox and PlayStation both use. It would undoubtedly help the new Switch overcome power limitations and punch above its weight in contrast to the competition, even Steam Deck. So the idea of Nintendo using a cheaper, older chip that can support modern hardware developments like DLSS and VRR would be a perfect marriage of price and tech. Not necessarily for handheld mode (I think even the OG Switch is still fine in that regard), but those two features would help immensely with TV output. What worries me slightly about the Switch 2 rumour mill at the moment is the fact that most people seem to be convinced it'll be an 8-inch LCD screen and will render at either 900p or 1080p. I think both of these moves are bad. Going back to LCD from OLED is going to be extremely rough, and upping the resolution and size of the screen is pointless and will significantly impact the battery life for a mostly indiscernible "upgrade" in visual quality. 
    • From what I've seen for the most part you are fine to start with just one type then if you enjoy it you can move onto more but it's fine to skip some. My plan was always to just read the main novels and the comics. I did start the first book but found the delluge of new characters a bit much to keep track of so stopped. I still plan to restart it at some point.
    • I was dabbling with starting to read the High Republic stuff now that the first 2 phases are complete (is phase 3 still going?) but it looks to be a mess if you want follow everything. Novels, comics, audio books, kids books....it's all a bit over the top. 
    • I always appreciate a self-demonstrating pun. Very nice You know, some of these magazine quotes really reveal the mentality of the time. "PS1 players are sure to be impressed, but we N64 have sooo much better standards and choices!" Genuinely interesting. Really appreciate your posts.
    • Feels like I've been hearing about this being implemented on the next Switch for years now. Pretty sure you guys talked about it on the podcast at some point.  
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