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Other Consoles

A forum for any non-Nintendo consoles, including PC gaming.

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  3. Persona 3 Reload (2nd February 2024)

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    • Yeah, I've heard about it.  I haven't heard of Nintendo actually banning anyone who has used a physical cart whose contents have been copied yet though... so maybe there's a way they can tell who's using it?  Dunno.
    • So it seems there could potentially be issues with playing second-hand Switch games online now, if the information in this video is correct: Pretty messed up if true.
      Anyone heard about this before?
    • The N64 sure did have a lot of racing games, easily the most over-represented genre on the system (helps that Nintendo themselves published no less than 9 of them!) It's not as crazy as the shooter genre on the TG16, or the fighting game genre on the NeoGeo, but it's definitely the console's speciality it's most known for.  That and FPS games.
    • Aha! Now I get to talk about the Aleck 64 arcade board! This was the first game released for this arcade PCB, and the N64 cartridge release is essentially identical in every way to its arcade counterpart... ... that's because the Aleck 64 is essentially an N64 shoved into an arcade cabinet.  Not the first of its kind by any means, arcade boards based on consoles were common at the time (indeed, part of the reason why the PS1 was such a huge success was because Sony licensed out the PS1 hardware for use in arcade boards, especially ones made by Namco such as the System 11; which powered some of their biggest arcade hits of the late 90s, including the Tekken series)., but what makes this one a bit unusual is that Nintendo had little to no involvement with the Aleck 64's development.  No, this was a Seta joint; yes, the same Seta responsible for the bizzare Morita Shogi 64 and its weird custom cartridge that you saw a couple pages back in this same thread.  Seta liked to tinker with odd hardware accessories and the like, and it seems that Nintendo took notice and granted them the keys to the Mushroom Kingdom 64 here. It perhaps came too late to make any real impact in the arcade world.  The N64 hardware wasn't particularily impressive compared to contemporary arcade competitors (I mean, it wouldn't have been impressive by 1996, let alone 1998!), and the N64 itself was famously much more difficult to develop for than the PS1, so it didn't really compete well at the low-end either.  Kind of caught in a bit of a no-mans land really. Still, the Aleck 64 did end up getting a fair few games made for it, 16 in total, but none of them would end up being notable successes in the arcade business.  Either way, 16 games is a decent amount for a standardised arcade PCB, so it's hard to call it a failure; especially for a small developer like Seta.  But, to my knowledge, only two games from the Aleck 64 would ever get ported to the regular N64; and Star Soldier: Vanishing Earth just so happens to be the first one.
    • That makes, now what, 7 distinct racing games on the N64 NSO? Surprising amount of variety in this console alone. (Even more, if you count the minigames in Mario Party & Pokemon Stadium)
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