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RedShell

N-E Staff
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    14,139
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About RedShell

  • Rank
    Nintendo Junkie

Personal Information

  • Location
    UK

Details

  • Nintendo Systems Owned
    NES, SNES, GB, N64, GBA, GCN, NDS, Wii, 3DS, Wii U, Switch
  • Other Systems Owned
    C64, PC, DC, PS3, PS4
  • Favourite Game?
    Super Mario Kart
  • Gender
    Male
  1. General Switch Discussion

    So it seems there could potentially be issues with playing second-hand Switch games online now, if the information in this video is correct: Pretty messed up if true. Anyone heard about this before?
  2. Kingmakers

    It's really great that they're putting so much effort into optimisation. Seems to have become an increasingly neglected area of game development in recent years. I have very high hopes for this game.
  3. Playstation 5 Console Discussion

    I have actually tried that in the past and yeah, it really isn't. Luckily, these days I use one of those small wireless keyboards that has a built-in touchpad, which works great. Admittedly, I don't really play those more traditional PC genres, like strategy or simulation type games, but for the few titles I've got that require mouse/keyboard I'll just map mouse movement to my controller's gyroscope with Steam Input.
  4. Super Smash Bros. Ultimate Online Thread

    Hehehe, cheers! Yeah, it's just missing a few aspects due to hitting the weight limit (and to keep performance decent) I also had to make the onion on the back wall a Smash logo, again for technical reasons. Stage builder really does not like it when you draw objects with too many colours/terrain parts. At least I was able to include the wood panelling on the walls though, a detail that they seemingly forgot in the Battle Royale version of Fruites Dojo.
  5. Playstation 5 Console Discussion

    I've been using a PC exclusively on TV for about 4 years now and can safely say that is no longer the case. The only issue I've encountered there is with much older titles that run at lower/unusual resolutions, but even then there's always a relatively simple solution to get it working. I consider it the modern-day equivalent of blowing on a cartridge. Couldn't agree more. I've not looked back since dropping Playstation and shifting all my 3rd party stuff over to PC. Cheaper games, better performance, no cost for online play, more customisation options, mods, and backwards compatibility that's truly future-proof. Sure, the initial costs with PC is very high compared to console, but in the long run I think it's well worth the extra investment. I don't expect the combo of PC + Nintendo console will change for me any time soon.
  6. Super Smash Bros. Ultimate Online Thread

    Indeed I do. You almost did an amazing comeback against Glen-i on my Epic Flail stage though (Ryu vs Ken) I was on the edge of my seat spectating that battle. Anyway, cheers for the games everyone!
  7. Super Smash Bros. Ultimate Online Thread

    Got a heads-up on the theme from Glen-i, enabling me to create an appropriate custom stage for tonight. It's a pretty simple one, yet I somehow managed to crash stage builder while making it! However, this also led to an incredible new gimmick discovery (I'm talking cannon graveyard level silliness ) but I'm going to hold it back for another build and to do some more tweaking, so you won't be seeing that tonight. If all goes to plan though... Mwahahahaaaa!!!! Anyway, see you later for some "all-star" battles.
  8. Kingmakers

    This looks utterly bonkers. *adds to wishlist*
  9. Your 2024 Gaming Diary

    Cheers for the heads-up. How strange though. DR1, 3 and 4 all have full controller support. On the pcgaming wiki page it has a green check mark next to XInput compatible controllers, pretty sure the controller I use can be switched to that. Anyway, even if it doesn't work, I could always use the custom controller mapping feature in Steam, right?
  10. Your 2024 Gaming Diary

    Yeah, I'd heard that the games dip in quality after the sequel. I definitely plan to check out the second game at least, I'm just a bit confused about which version to get as it seems there are 2 Dead Rising 2. As far as I can tell, the "off the record" version is the one to go for, because it features Frank and all the photography stuff again. Indeed there is. And for sure, you would've done it buy driving around the maintenance tunnels, ludicrous amounts of zombies in there. Yup, unfortunately it doesn't make the cat talk, had it also included Garfield's sarcastic commentary I would have replayed the entire game! There is, however, another mod that replaces all cat meows with fart sound effects, which combines well with the Garfield skin.
  11. Your 2024 Gaming Diary

    Yeah, great little game. Glad to hear you also enjoyed it. Been a while since I posted an update, hmm... let's see if I can remember what I've played... Well, February got pretty much completely taken over by one game, a controversial game that a lot of people loved to hate, I am of course talking about: Palworld: While I wasn't exactly sold on it at first, I ended up getting hooked on the damn thing and then couldn't stop playing it! As an early access game (and one made by an inexperienced dev team at that) it obviously has quite a lot of issues, and it's not exactly the most original game ever made *cough* but you know what? Neither of those things stopped it from (eventually) being a lot of fun! Played it for around 100 hours in total and in that time I caught the majority of the Pokém-err... Pals, defeated all bosses and unlocked every achievement. It was the base building aspect that ended up appealing to me the most though, it's super simple to use yet pretty flexible in what it allows you to build. But me being me, I went and made a 15 storey Baby Face tower for my main base: Yep, it was just a bit big: So yeah, base building was really great, and alongside being able to make essentially any shape base you like, there's an assortment of furniture items available to craft for decoration. It's cute how your Pals also help out with constructing stuff and can be assigned to various tasks within the base itself, like planting/harvesting food, manufacturing items or weapons, etc. And depending on the type of Pal/skills, they'll be better suited to certain tasks, it makes collecting and levelling them up feel a lot more worthwhile as a result. Unlike in Pokémon, where I always focus on my team and all remaining Pokémon are just left gathering dust in the storage box, in Palworld you want to have a load of different Pals trained up and then set to your base/s. Another aspect where Palworld seems to make an improvement over Pokémon is in the online play department, although it's not something I personally tested, as far as I'm aware the entire game is playable in co-op. No doubt a contributing factor to the crazy success of this game. Despite Palworld one-upping Pokémon in some areas though, it still needs work, it's an ambitious title with a lot going on and all in a huge open world, Pals can get stuck on parts of the environment, characters will randomly T-pose, all that sort of fun stuff. There were already a few updates back while I was still playing that fixed up some bugs, including a major one where it was possible to capture bosses! That's right, not just the Pals, but their NPC trainers too! Luckily I managed to "catch 'em all" before the fix arrived, an unusual advantage of playing via Game Pass, where patches would be delayed over the Steam version. Oh, quick mention on the music before I move on. For the most part it was basically non-existent, as they were going for that BotW vibe just some light piano here and there. So I'd come to the conclusion that the game wasn't going to offer much in that regard, but then I was hit with this!: Crazy good! It's basically the only memorable track from the entire game (for me at least) but yeah, what a belter. Anyway, I stand by what I said about Palworld originally, in that I just hope its success will snap Game Freak out of their rut. It's quite frankly embarrassing how a small rookie studio (regardless of how they went about it) has been able to produce a more entertaining "Pokémon" game than any of the recent titles in that series. Game Freak needed a wake up call, and hopefully this is it. While subbed to Game Pass I noticed Bloodstained: Ritual of the Night had returned to the service, it's a game that I'd previously played through on there and really enjoyed, so I decided to download and check it out again. A couple of hours into it and I was having such a blast once more that I realised I should probably just buy it, so picked up a copy on Steam. It's rare that I replay games, but this one is so good that I simply couldn't resist. I absolutely love it! The visuals, the music, the flow of the game and huge variety of weapons and movesets all make it super replayable. There's only 1 thing wrong with Bloodstained, and that's the atrocious font they used for the dialogue text. Yuck! What were they thinking with that!? I tried searching for a mod to change it to a serif style, something a bit more... Gothic, but there was nothing. I know, that's such a trivial thing to complain about, but it still really annoys me. On the plus side, I discovered other mods that helped distract me from the horrible font at least. @Jonnas, I see this is one of your games to play this year, hope you get around to it. Very briefly revisited Stray to check out a mod that let's you play as Garfield: Game is now 11/10. No More Heroes III: This also popped up on Game Pass, having already played 1, 2 and Travis Strikes Again, I figured I should finally give 3 a go as well. But apart from the combat (which was really good) and the humour (that's so unbelievably stupid it made me laugh, a lot ) it's probably the weakest entry in the series, I just wasn't a fan of the way it's structured. You have several large areas with pretty much nothing in them that are just like hubs for mission markers, you then have to do a number of these repetitive missions to open up the boss battles, that was ok initially, but towards the later stages of the game it got pretty tiresome. I would've preferred some proper levels to explore with a greater number of enemies to progress through occasionally. Anyway, the boss battles and ridiculous story/cutscenes were enough to keep me playing through to the end, but were it not for those things I would've struggled to finish it I reckon. Dead Rising: Where the hell has this game been all my life?! So I randomly purchased this on Steam as I was in the mood for even more silliness after NMH3, and let's just say that this game did not disappoint! Playing this for the very first time in 2024 was quite the experience, a fantastic blast from the past, back when big developers were still relatively free to make highly entertaining games without needing to worry about political correctness and all the other constrictive nonsense they have to deal with now. Anyway, won't go into details on what I liked about this game, because that's basically everything! So I'll instead comment on the single aspect that I truly hated and that stops Dead Rising from being absolutely perfect, and that's its boss battles. My word, frustrating doesn't even begin to describe how awful they are. Damage sponges that can destroy you within seconds using attacks that are so damn cheap it feels like encountering a cheater in an online game. You need to either possess super human reflexes, or cheese the AI in some way to create a window of opportunity to attack. And even then they can just pull a completely unpredictable move which will be impossible to react to. Infuriating. Terrible bosses aside though, this game is gold. The setting, the freaky characters, the OTT (non-boss) gameplay ... so much fun. I was also super impressed by the amount of zombies on screen simultaneously and the multitude of ways they react to attacks too, that must've been so impressive back in 2006! It still holds up really well today. I completely lost it the first time I threw a metal pipe at one and it got stuck inside them. "Let off some steam, Bennett!" I've come to realise that apart from some indie stuff I actually have a lot more fun playing older games now than modern ones, so I'm going to try and catch up on other classics that I might have missed out on over the years, provided they can be found on PC. Hopefully I'll be able to discover some other wacky gems like Dead Rising. Well, that's my gaming diary up to now, I think. The only other thing I've been playing regularly alongside everything else is Super Smash Bros. Ultimate, N-E online battles on Saturday's and creating custom stages the rest of the time I'm on it. Yep, still addicted to making those, here are some screens of my latest creations:
  12. Super Smash Bros. Ultimate Online Thread

    Ok then, note to self: Do not throw Beetle into Piranha Plant's Poison Cloud: https://www.twitch.tv/videos/2119049352?t=0h47m20s Yeah, it took me way too long to realise that though.
  13. Super Smash Bros. Ultimate Online Thread

    Thanks. Had a feeling you'd like that one. Great games tonight (as always) cheers everyone. Will have to wait for @S.C.G's vid to confirm, but I think I somehow hit myself (when playing as "Bomberman" Mii Brawler) with the Beetle!
  14. Vampire Survivors

    At this rate, by the time they get around to the final DLC (if they ever do ) most people probably won’t even remember that joke. Anyway, will be interesting to see just how many content updates the game does eventually end up with, I get the feeling it’ll be quite a lot though.
  15. Vampire Survivors

    Saving that for the final update. I actually think it's not completely impossible now, seeing as they've managed a Contra crossover! Hope so anyway, Castlevania DLC would seriously be the icing on the cake for this game.
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