Media: New Conduit Footage


Posted by Mark Lee - Jul 10th 2008 20:00


High Voltage Software start to back up their claims that they will are the developers to push the Wii.

When developers High Voltage Software unveiled The Conduit claiming that they were the developers that would truly push Wii, many of us sighed with relief. And although High Voltage are yet to find a publisher for The Conduit, they have indicated they will show the title behind closed doors, in playable form, at E3.

And so with patience comes worthy reward as High Voltage have given the world a small taste of what's to come...

With a silky smooth framerate and plenty of on-screen action, we're already chomping at the bit to see more. Will The Conduit deliver or does the title do little to excite you, the gamer? Let us know what you think!


Source: IGN



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Comments

Dvd1986 Says:
July 10th, 2008 at 15:05 || Total Comments: 198
Well i'm not a FPS kind of guy, but for a Wii game it certainly looks amazing....good work, should be interesting for FPS fans :D
GreenScar Says:
July 10th, 2008 at 15:06 || Total Comments: 75
Looks very impressive, but those sound effects better not make into the final game. Sounds like the original Star Wars, in a bad way.
Nintendude999 Says:
July 10th, 2008 at 15:10 || Total Comments: 26
ooo cool, yh im with Dvd1986, like metroid prime 3, loved that but not a hufe fps fan, this looks very polisehed for the wii,, even in this state, hopin it doesnt all gt screwed up somhow =)
GCTonyHawk7 Says: 
July 10th, 2008 at 15:30 || Total Comments: 174
Looking really good, can't wait for it. :D
Swan Says:
July 10th, 2008 at 15:52 || Total Comments: 316
fingers crossed for good hands-on impressions. copying metroid controls can't be that difficult ...
Mr_bogus Says:
July 10th, 2008 at 16:31 || Total Comments: 224
Looks like it'd be worth supporting just for the sake of upping the bar on Wii games' quality.
Chyuii Says:
July 10th, 2008 at 16:48 || Total Comments: 155
I read that the game controls will be fully customizable. Down to button mapping and gesture mapping. Also the customizing will tk place in real-time and not w/ pause & menu.
Eraser Says:
July 11th, 2008 at 01:58 || Total Comments: 505
meh, their art direction still sucks
D_prOdigy Says:
July 11th, 2008 at 06:11 || Total Comments: 1596
Very few modern FPSs have a decent art design, Metroid and Bioshock being the only standouts. At least it's not at god-awfully poor as Unreal Tournament...
Kagato Says:
July 11th, 2008 at 07:09 || Total Comments: 655
I really hope someone decides to publish this as it would be a shame if it was to die with lack of interest. We can only speculate as to how well it plays but im sure developers would love to get their hands on that game engine.
Nintendo-master2 Says:
July 12th, 2008 at 12:38 || Total Comments: 1530
it doesnt look 100% ready so maybe they will add to it because although it looks good I think it should look better. I think SMG still is wii's best graphics
Pod Says:
July 12th, 2008 at 18:23 || Total Comments: 1037
Looks good technically, but a lot of their texture work could still do with more personality. But hopefully, they're just keeping the best in store, and brushing the rest up as they going along.

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