Manhunt 2

Wii Review
By Iun Hockley - 27th November 2007 01:29

The more you hear about a banned game, the more you want to play it. The more hoo-ha over ultra-violent content you read only increases the desire to play. In attempting to derail this game the media have only drawn further attention to existence, which is either stupidity on their part or a very clever marketing device by the publishers. Personally, the debate about violent games is irrelevant, and anyone thinking otherwise will be violently bludgeoned with a stick – after I have finished playing Manhunt 2, of course.

Having never played the original Manhunt, or indeed paid much attention to it, this game looks to provide a fresh take on the stealth/action genre so controlled by Solid Snake and Sam Fisher. Ignoring the furore surrounding the game is not easy, and it must be declared that there is little justification: this is a horrible game, with a twist of insanity that really gets under your skin after a while. Still, it is only a game.

Starting off, the game world is introduced through a very bad cut-scene and we come across the principal personage of Danny. Danny is apparently an inmate at some sort of asylum where there has been a mass uprising of the other patients there. Guided by the unseen and sinister voice of your sneering friend, it is your job to discover the nature of these experiments and the reason for your incarceration.

The forced camera angles and cinematic perspectives remind you of the original Resident Evil, and this is both a compliment and a major criticism. A compliment insofar as the occasionally cinematic viewpoint adds menace to the already oppressive atmosphere, and a criticism in that there are many times when the camera will impede progress frustratingly. This really is a cheap trick at times, with the limited control you have being accountable for a number of pointless deaths that could have been avoided.

From a visual point of view, the graphics are terrible: bland, poor animations and ugly textures mean that this never escapes the PS2 comparison that will inevitably made. The Wii may be less powerful than its biggest rivals, but developing the games in tandem has been done so to the detriment of the Wii package. Broken TVs and identical cupboards line the rooms - lazily placed in the background to give the area weight, which all look too contrived. Objects you can interact directly with are unrealistically highlighted to draw your attention to them. Shadows are either black or non-existent, there are very few subtle shades.

Stylistically however, the game does its job very well, but it is a shame that the graphics aren’t better to reinforce things. The cinematic style, with grainy CCTV footage works excellently in conveying this twisted world, and there are a few moments when you nod your head in understanding at what the developers were trying to achieve.

Something has to be said for the blurring effect on the executions that garnered the most negative press for this game. In all honestly, the blurred images help the game to maintain the sense of disorientation and insanity that it is trying to achieve. There is a mist of bloodlust that descends over the player as you execute these special kills, and the awful graphics would really add nothing to the package. In fact seeing these executions rendered “realistically” by the graphics engine would take away some of the feeling. Inadvertently the software ratings people have done this game a great favour by saving it from itself.

Punching the walls, throwing bricks and smacking people from behind with hammers all have realistic gritty effects. The sound as a baseball bad cracks into the head of a hunter is sickeningly real – from time to time your on-screen character vomits at the sights and sounds, and you may too the first time you hear this. Music is largely unremarkable, but is suitably oppressive when necessary and appropriately unobtrusive when not needed. Combined with the artistic design, the effects produce a chillingly disturbing world.

The actual controls of the game are typical of Rockstar’s other major franchise, GTA. And people who have played GTA will understand that is no compliment whatsoever. Danny moves uncomfortably and controls like a tractor. Wii controls have obviously been shoved into this game without much thought, though using your ability to keep the Wii remote still (or put it on a nearby table) will aid you in avoiding the numerous Hunters. Fighting these enemies with your fists is not advised; not only are they stronger than you, but the Wiimote and targeting system is not consistent in recognising your hits. Sneaking is successful with the nunchuk stick, but to run you have to press an additional button instead of tilting the controls further.

Despite these many criticisms, the game manages to be a whole lot of fun. Shivers run up and down your spine as you approach the Hunters with crowbar, hoping for that perfectly fatal execution move. The fear of discovery is enhanced by using the Wii remote to dictate your movements in the shadows: and there will be several times when you hold your breath as the Hunters desperately search the darkness for you.

How long the game lasts really depends on your own individual enjoyment of the title. The story is some guff about a secret project abducting innocents and conducting mind-altering experiments for nefarious purposes, the cads! While it’s not necessarily easy to invest in the story, you will find yourself almost silent during the game itself, as the oppressive atmosphere pours out of the screen and into your surroundings. You can expect the experience to last around the 15 hour mark, which is good really as it would likely get old after too long. Luckily, the game keeps itself reasonably fresh, but it will still be a bad egg for some – not because of the violence, simply because it’s really not that great.



© Copyright by N-Europe

Comments

Solitanze Says:
November 26th, 2007 at 21:21 || Total Comments: 1655
Just letting you know the link to the review in the right hand side under the "updates TAB" leads to the Super Mario Galaxy review: http://www.n-europe.com/review.php?rid=337

Just substitute the 7 for 8 and it'll lead to the correct review...

---

Judging by general editorial/user opinion of this game, I don't think the lack of hypocritical censorship really would've saved this game...

Regardless though, the fact this game has only appeared on one 7th generation console being Wii, this along with Rockstars other upcoming ports is a good step forward towards perhaps what could singlehandedly be one of the most significant moments in this entire generation that could seal Wiis fate of being victorious, the debut of Grand Theft Auto on Nintendo home consoles...
Pesten Says:
November 27th, 2007 at 05:48 || Total Comments: 101
Sol: What do you mean by debut? GTA came out on GBA, remember?
Xanthateto Says:
November 27th, 2007 at 10:04 || Total Comments: 68
Unless I'm mistaken and it is coming out in European countries other than the UK, it seems a bit pointless posting a review for a game that is banned in the territory this site is aimed at.
Nintendo-master2 Says:
November 27th, 2007 at 12:21 || Total Comments: 1530
wow! N-Gamer said the graphics were brilliant but that was the un-cut version! N-Gamer also gave it a percentage in the high 90's so the uncut version really is a difference! O.O damn you BBFC!
Solitanze Says:
November 27th, 2007 at 15:24 || Total Comments: 1655
Yeah I remember, but GTA ain't a home console, its a portable handheld gaming device. GTA is nothing on handhelds. GTA is everything on home consoles, hence why I mentioned GTAs debut on Nintendo home consoles.

Does anyone know if there is anything beyond this, Ping Pong and Bully Scholarship edition from Rockstar in terms of offerings on Wii?
Iun Says:
November 27th, 2007 at 19:51 || Total Comments: 152
To be honest, the scores are mixed up. The gameplay should be 3/5 and the playability 2/5, so that was entirely my fault.

And for those of you who who weren't listening, don't just look at the score. Read the review, read the pros and cons, read the final verdict and they should help you understand that this isn't not a great game, but an OK game that is worth playing, hence the 7/10.
Darkflame Says:
November 29th, 2007 at 04:34 || Total Comments: 961
"wow! N-Gamer said the graphics were brilliant but that was the un-cut version! N-Gamer also gave it a percentage in the high 90's so the uncut version really is a difference!"

No, it is not.
Its just different views of the same thing.
The cut version just blurs a few death scenes, it dosnt effect the in-game graphics at all.
Nima Says:
November 29th, 2007 at 14:33 || Total Comments: 33
Eh, I'm not too bothered about this game but I hope it sells well so Rockstar can bring GTA to Wii. With Bully, Table Tennis and Manhunt it would seem silly for Rockstar not to bring GTA to Wii.

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Manhunt 2

Wii Review
Graphics
1/5
Sound
3/5
Gameplay
3/5
Playability
2/5
Lifespan
4/5
Pros:
  • Immersive atmosphere
  • Sickening sounds
  • Genuinely fun
Cons:
  • Graphics don’t do design justice
  • Bad controls
  • Boring story
7/10
Final Verdict:
Not worth the furore, but probably worth a play.
Manhunt 2 - Click to see game details

Manhunt 2

System:
Wii

Genre:
Action

Developer:
Rockstar Toronto

Publisher:
Rockstar Games

Release Dates:
No release
Out now
Out now
No release

Memorycard:
N/A

Multiplayer:
Unknown

Last updated on:
Aug 30th 2007