Lego Indiana Jones: Original Adventures

DS Review
By Mark - 5th June 2008 23:22

"Indy is great, great fun with more under his hat than we would have ever guessed."

Face it. Lego has always been fun. Whether you’ve a thousand bricks or ten - everyone has had an intimate moment spent with a plastic brick (and no, we don’t mean Pamela Anderson!) [Ouch! - ed.] Travellers Tales too must share a love for building Lego as they present their fourth title in as many years based entirely out of the plastic fantastic.

Having spent a good amount of time tweaking the mechanics of previous Lego titles (and hitting the nail on the head with Lego Star Wars: The Complete Saga) means Indiana Jones plays well with an excellent structure and an enticing multiple play-through notion. A system which perfectly suits the DS. Bitesize missions, touch screen interaction and co-operative play are also a perfect fit for the platform and are handled with aplomb.

All good and well then, but what does Indy do differently? Well, what Travellers Tales have seriously done is rebuilt the core gameplay brick by brick into a more puzzling one. As Jedi fighters went for brawn, good, old (literally) Indy has you using your brains. Nothing too taxing mind - but it will make you think at times. There are torch blowing moments, brick building sections, disguise wearing shenanigans and back tracking moments. All of these points could have distracted from the sheer mayhem a Lego adventure title brings but it actually offers a nice refreshing pace to an otherwise thin premise. As Lego Star Wars seems like flogging a one trick pony, Indy actually seems more like a sedate, grey matter induced romp. And a highly enjoyable one from start to finish.

This may have something to do with the entire subject matter at hand. As Star Wars junkies craved ‘moments’ and ‘recognisable areas’ from the movies, Indy merely offers an illusion of it’s source material. From deep jungles, dank caves and night-time cities, Indy offers more of a place holder for the movie’s backdrops. It does offer the core moments (giant boulder!!) but the actual levels themselves feel like they could have been in any title. This may seem like a bad thing, yet it is something you don’t really get with Lego Star Wars titles as each scene feels like a vehicle to get to the next “movie moment”. Each area too is greatly distinguishable with some excellent backdrops and good texture work. Characters are also distinguishable and each carries their own core gameplay feature. (Like carrying a shovel/gun/whip or owning a useful monkey.) After going back to Lego Star Wars, an update to the graphics seems to be in place - minor, yet noticeable. At times it really does look like the console versions – only less ‘plasticky’ with less bloom.


Holiday nightmares return in the jungle!

With the gameplay being finely tuned and each area being excellently detailed there must be a snake pit of problems underneath this treasure, right? Well, no, not really.

You could argue that the touch screen controls are a little out of place, yet button presses can (mostly) be used instead. You could even say that it’s a shame there is no "Kingdom of The Crystal Skull" material, but that’s losing the point: It’s all about the "Original Adventures". In fact, the only thing we can think of that may annoy is the looping score or “extra” modes. Sound effects are fine and dandy yet for all the greatness of John Williams’ score, we can only hear the same few pieces of music so often. A slight disappointment after the aural diversity in a galaxy far, far away. The extra gameplay enhancements are also a small let down, touch screen puzzles sound fantastic yet offer nothing enticing nor rewarding. For free though, we’re not complaining too much.

But let us get back on track here. Indiana Jones: The Complete Saga is a great, great DS title full of imagination and humour. And it actually complements Star Wars: The Complete Saga. It perhaps doesn’t disjoint that title from greatness (partly due to it’s shorter length and lack of brand “oomph”) but it does up it with a grotto of FMV treasure which actually doesn’t look too bad and certainly offers many, many laugh out loud moments.

So there we have it, after the high point of DS gaming that was Lego Star Wars: The Complete Saga, Travellers Tales have taken that blueprint and pretty much shoe horned it into Indiana Jones: The Original Adventures. What we are left with is a highly enjoyable romp through the first three movies which shouldn’t go unmissed if A) you like Lego or B) you’re an Indy fan. That’ll be everyone then, no?

Scores as always are right below...



© Copyright by N-Europe

Comments

Darkflame Says:
June 6th, 2008 at 09:44 || Total Comments: 961
Very good review.
Certainly makes me want to get it now.
Allthough I am still tosing up for this, or waiting to see what Lego Batman turns out like.
Maybe I'll get one on a DS or one on the Wii
or...hmz...agg..
choices!

I'll probably just get Professor Layton and the Mysterious Village instead...whenever thats out.
Rhys Says:
June 6th, 2008 at 10:41 || Total Comments: 117
Spot on review! Have spent more time on the DS version than the Wii version.

Buy it Darkflame. You won't regret it :D
Swan Says:
June 6th, 2008 at 11:30 || Total Comments: 316
(typo in the 2nd to last paragraph - Sage / Saga)

ahem ... so this is a different game to the console versions i'm guessing? glad it's good though, might have to pick it up actually after reading this!
TheTingler Says:
June 6th, 2008 at 13:05 || Total Comments: 213
Yes Swan, the DS version is COMPLETELY unique. Apart from being based on the Indiana Jones trilogy, having Barnett College as a hub, and a few cheeky nods to Lego Star Wars, there is no similarities at all.

It's like two completely different teams were told to make a Lego Indy game but they weren't allowed to talk to each other.

Mightily impressed by this. And the whip actually works better in this version!!
Hellfire Says: 
June 6th, 2008 at 13:52 || Total Comments: 735
Great review, do want!
Swan Says:
June 6th, 2008 at 15:38 || Total Comments: 316
played it for a few hours, very good indeed! loads of secrets and stuff to find on every level too, i like things like that.
Nintendo-master2 Says:
June 6th, 2008 at 18:26 || Total Comments: 1530
saw the new movie last Sunday and it was fantastic. I would actually rate the movie 9/10 Maybe the movie might persuade me to buy this game?
Nathan Says: 
June 7th, 2008 at 08:29 || Total Comments: 1116
Excellent review.

And Nintendo-master2, have you not seen Raiders, Temple of Doom and The Last Crusade?
Matty_gibbon Says:
June 7th, 2008 at 08:54 || Total Comments: 182
The new movie was better than I expected, but not a patch on the original trilogy. Can't beat those films, especially 1 and 3.
Crassa Says:
June 7th, 2008 at 10:18 || Total Comments: 96
amazed the ds game is so good, will probably get it. Was glad you put in the cons section: "the premise is wearing thin." That's the reason why I didn't buy the second GC game.
Crassa Says:
June 7th, 2008 at 10:22 || Total Comments: 96
Movie was too long, almost fell asleep because of one way too long scene (near the end). There wasn't really something to like in the movie, but yeah, they can never do better than the third one
Matty_gibbon Says:
June 7th, 2008 at 10:45 || Total Comments: 182
I liked plenty actually. The humour especially felt like Indy a lot of the time. The films biggest problem is an unlimited budget and no one to tell two of the biggest film makers when they're over-doing it.

Like a lot of big budget blockbusters these days, there was no restraint. Just because you can do something, doesn't mean you should.
Seamus_aran Says:
June 7th, 2008 at 11:37 || Total Comments: 249
Not that it matters - this isn't being released in Japan. Your release thing is wrong!
MadDog91UK Says:
June 7th, 2008 at 17:04 || Total Comments: 70
This game is amazing

A must buy
Nintendo-master2 Says:
June 7th, 2008 at 18:09 || Total Comments: 1530
surprisingly Nathan, no I haven't. Maybe thats why I liked this one so much. Luckily today my friend brought up the trilogy so I'm hoping to watch them soon.
Hamsterpig Says:
June 8th, 2008 at 03:52 || Total Comments: 443
wii or 360 version? I just can't decide.
Nathan Says: 
June 8th, 2008 at 04:03 || Total Comments: 1116
That's good, you are redeemed. The original 3 are the best, whilst 4 is still great. I would say...

Raiders > Last Crusade > Temple of Doom > Crystal Skull
Rhys Says:
June 8th, 2008 at 15:53 || Total Comments: 117
@ Hamsterpig - get the 360 version for achivements and nicer visuals. The Wii version doesn't offer any motion controls, apart for flicking the remote to use your whip.

And if we're going to be ranking films :D
Crusade > Raiders > Doom > Skull

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Lego Indiana Jones: Original Adventures

DS Review
Graphics
5/5
Sound
4/5
Gameplay
4/5
Playability
5/5
Lifespan
4/5
Pros:
  • It really is a technical masterclass in DS gaming
  • Puzzles offer a nice change of pace
  • Coop is as fun as ever (multiple carts needed)
Cons:
  • Can prove too easy at times
  • Looping soundtrack may grate
  • Where now? The premise is wearing thin, puzzles or not
9/10
Final Verdict:
Everyone else can complain about the lack of difficulty and ‘lite’ gameplay mechanics. Meanwhile we’ll all be smashing Lego Nazis with a beaming smile emblazoned on our faces.
Lego Indiana Jones: Original Adventures - Click to see game details

Lego Indiana Jones: Original Adventures

System:
Nintendo DS

Genre:
Puzzle/Platformer

Developer:
Traveller's Tales

Publisher:
LucasArts

Release Dates:
No release
Out now
Out now
Out now

Memorycard:
N/A

Multiplayer:
2

Last updated on:
Jun 5th 2008