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Monkey Island: The Siege of Spinner CayWiiWare ReviewBy João Lopes - 6th October 2009 14:48
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While spoilers are mostly avoided in this review, if you haven’t played the first episode you are warned to steer clear. Also if you haven’t read our review for Launch of the Screaming Narwhal, stop on your tracks and read it now . Welcome back. Done? Good. Now, with most of the bases covered, it’s worthless to go in depth over the same things again, as The Siege of Spinner Cay plays pretty much the same as the first episode. Picking up exactly on the cliff you were left hanging in the last episode, you’re immediately greeted with a puzzle that needs to be solved while you’re battling femme fatalle Morgan LeFlay. Piratey. The Siege of Spinner Cay takes better advantage of 3D this time around with the dynamic camera angles doing some neat stuff with depth of field as you move around, making good use of Guybrush's surroundings. The change in scenery is also appreciated and helps differentiating between the episodes, with several small islands to explore this time around.
The sassy Pirate Hunter Morgan LeFlay. In good Monkey Island fashion, you need to explore everything thoroughly to get through the game and while the puzzles are, perhaps still a tad too easy they seem to flow better than in the first episode. There’s still a slightly annoying jungle though, but thankfully it’s not nearly as bad the one in Floatsam. The dialogue is funnier, more interesting and ripe with references to Screaming Narwhal and the previous entries in the series. Fans will be pleasantly surprised. One of the flaws we pointed out the first time was that the dialogue lines you
picked were mostly inconsequential, with Guybrush saying something completely
different than what you chose almost every time. It’s something that can lead to great jokes, but in the
end was overused, making a dent on both the humour and the logic behind the
conversations.
Someone doesn't like Threepwood's facial hair! The main characters are memorable and funny, with special mention to LeChuck, who's taken a very interesting turn. Elaine on the other hand seems to be going way too soft , at least when she’s in her normal mood. Unfortunately, the secondary characters are very forgettable with unremarkable and unoriginal designs. The voices actors did a great job once again and the Caribbean soundtrack is spot on, but unfortunately the audio on the Wii version is still too compressed. The framerate problems from before are still here, but slightly better and with less hiccups. It’s still a shame that Telltale couldn’t get the engine right for the Wii version though, even if progress was made. The Siege of Spinner Cay, while flawed and shorter than the first episode, is an overall better experience and if you finished the first episode you should of course get this one, once again with the warning that the Wii version’s audio and framerate aren’t as good as the PC version. And remember, you'll surely avoid scurvy if you all eat an orange! © Copyright by N-Europe Comments
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Monkey Island: The Siege of Spinner Cay System: Wii Genre: Adventure Developer: Telltale Publisher: Release Dates: Memorycard: N/A Multiplayer: No MP Last updated on: Oct 6th 2009 ![]() |
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